// Players can buy the Grenade Resupply upgrade to get a new grenade // x seconds after they've thrown their last one. // With each level of the upgrade, the time until they get a new grenade is decreased. // You can add sections for every grenade in the game // and set the resupply delay individually. // // Use the grenade entity classname as section name. // Possible keys: // "resupply_base_delay" "" // "resupply_delay_decrease" "" // "resupply_minimum_delay" "" // // e.g. // "weapon_hegrenade" // { // "resupply_base_delay" "30" // "resupply_delay_decrease" "3" // } // // You can omit values to use the ones in the #default section (except resupply_minimum_delay). "GrenadeResupply" { "#default" { "resupply_base_delay" "40" "resupply_delay_decrease" "4" } "weapon_hegrenade" { "resupply_base_delay" "30" "resupply_delay_decrease" "3" } "weapon_flashbang" { // Use default values } "weapon_smokegrenade" { // Use default values } }